Minecraft server · SLP ping

Is ruby.pocketpixels.net online?

Connecting directly to ruby.pocketpixels.net on port 25565 using the Minecraft Server List Ping protocol.

Visit website pocketpixels.net
OFFLINE
ruby.pocketpixels.net
Offline — no response to SLP handshake
TCP · 132 ms
Checked 1s ago single-source feed every 5 min · SLP probe direct probe, not crowd-reported

Server details

Players
0 / 0
Version
Unknown
Latency
132 ms

Network

Host
ruby.pocketpixels.net
Port
25565
Transport
TCP
What this means

ruby.pocketpixels.net is unreachable.

This is a confirmed outage. Most users worldwide are affected. Check the provider's status page or socials for an ETA — no client-side fix will help.

What to try next

Wait it out

Confirmed outages need fixing on the provider's side. Nothing you do locally will change the result.

Check related

Scroll to related services below to see if the outage is provider-wide.

Re-run

Reload this page to re-probe — we check on-demand as well as on the 5-minute cadence.

FAQ

Why won't ruby.pocketpixels.net connect?
Minecraft servers go offline for the same reasons any service does — restarts after updates, DDoS, host outages, or expired domains. We connect directly to ruby.pocketpixels.net via the SLP handshake; if the TCP socket refuses or times out, the server is unreachable. If our check shows online but you can't connect, verify your client version matches the server's protocol version.
What does the player count actually mean?
It's the live count returned by the server's own SLP response — not an estimate. ruby.pocketpixels.net reports 0 of 0 player slots in use right now. Some servers underreport (cracked, BungeeCord, sample-only) which is a server-side choice, not a probe artifact.
How often does isitdown.io re-check ruby.pocketpixels.net?
Every 5 minutes from the background monitor. You can also re-probe on demand by reloading this page — the probe runs server-side and the result you see is fresh.

Status badge

Embed a live status badge on your site, README, or status page. Updates automatically — same status-aware SVG the rest of isitdown.io uses.

ruby.pocketpixels.net status
<a href="https://isitdown.io/minecraft/ruby.pocketpixels.net"><img src="https://isitdown.io/badge/mc/ruby.pocketpixels.net.svg" alt="ruby.pocketpixels.net status"></a>

Related

Methodology

Probe
We open a TCP socket to the server and issue a Minecraft Server List Ping (SLP) handshake, parsing the JSON response for version, MOTD, and player counts.
Counts as DOWN
The SLP handshake fails (TCP refused, timeout, or malformed response).
Counts as DEGRADED
Rarely used for Minecraft — the SLP handshake is binary: either it completes or the server is unreachable.
Detail
Latency measures the full SLP round-trip from TCP connect to handshake response, not raw ICMP ping.
Cadence
Every 5 minutes, in parallel across 4 monitoring regions (US East Virginia, US West Oregon, Europe London, Asia Singapore).
Rate-limited targets
If a host returns 429 or consistently drops connections from our IPs, we cap retries at 3 and report the last observed status — we do not flood the target to confirm the outage.
Data source
Direct probes from our monitoring infrastructure. We do not aggregate crowd reports, Twitter mentions, or DownDetector signals — every result on this page is a live network request.
JSON: /check?target=ruby.pocketpixels.net&format=json Share: https://isitdown.io/minecraft/ruby.pocketpixels.net