Minecraft 服务器 · SLP 探测
WY
Wynncraft 是否在线?
Connecting directly to play.wynncraft.com on port 25565 using the Minecraft Server List Ping protocol.
Checked 1s ago
·
single-source feed
·
every 5 min · SLP probe
·
direct probe, not crowd-reported
服务器详情
- Players
- 2772 / 3500
- Version
- WynnProxy 1.9.x-26.1.x+
- Protocol
- -1
- MOTD
- play.WYNNCRAFT.com v2.2.0 ✦
FESTIVAL OF THE HEROES (FREE CRATES)
- Latency
- 58 ms
网络
- Host
- play.wynncraft.com
- Port
- 25565
- Transport
- TCP
结果解读
Wynncraft is reachable.
If you still can't connect, the outage is on your side: DNS cache, VPN routing, ISP filtering, or a browser-level block. Try a different network or device to confirm.
下一步操作
Check your DNS
Flush your DNS cache: ipconfig /flushdns on Windows, sudo dscacheutil -flushcache on macOS.
Try another network
Switch between Wi-Fi and mobile data, or disable your VPN. If it works there, the issue is on your primary network.
Browser reset
Try an incognito window or a different browser — a bad extension or cached error page can masquerade as downtime.
FAQ
Why won't Wynncraft connect?
Minecraft servers go offline for the same reasons any service does — restarts after updates, DDoS, host outages, or expired domains. We connect directly to Wynncraft via the SLP handshake; if the TCP socket refuses or times out, the server is unreachable. If our check shows online but you can't connect, verify your client version matches the server's protocol version.
What does the player count actually mean?
It's the live count returned by the server's own SLP response — not an estimate. Wynncraft reports 2772 of 3500 player slots in use right now. Some servers underreport (cracked, BungeeCord, sample-only) which is a server-side choice, not a probe artifact.
How often does isitdown.io re-check Wynncraft?
Every 5 minutes from the background monitor. You can also re-probe on demand by reloading this page — the probe runs server-side and the result you see is fresh.
方法论
- 探测方式
- We open a TCP socket to the server and issue a Minecraft Server List Ping (SLP) handshake, parsing the JSON response for version, MOTD, and player counts.
- 计为宕机的条件
- The SLP handshake fails (TCP refused, timeout, or malformed response).
- 计为降级的条件
- Rarely used for Minecraft — the SLP handshake is binary: either it completes or the server is unreachable.
- 细节
- Latency measures the full SLP round-trip from TCP connect to handshake response, not raw ICMP ping.
- 频率
- Every 5 minutes, in parallel across 4 monitoring regions (US East Virginia, US West Oregon, Europe London, Asia Singapore).
- 限速目标
- If a host returns 429 or consistently drops connections from our IPs, we cap retries at 3 and report the last observed status — we do not flood the target to confirm the outage.
- 数据来源
- Direct probes from our monitoring infrastructure. We do not aggregate crowd reports, Twitter mentions, or DownDetector signals — every result on this page is a live network request.