Website · leagueoflegends.com

Is League of Legends down?

leagueoflegends.com gaming
UP
League of Legends · leagueoflegends.com
Reachable from all 4 monitoring regions
HTTPS · 542 ms
Checked 1s ago 4/4 regions returned data every 5 min · HTTP probe direct probe, not crowd-reported

Per-region results

US East UP
542 ms HTTP 301
US West UP
557 ms HTTP 301
Europe UP
564 ms HTTP 301
Asia UP
556 ms HTTP 301

HTTP details

HTTP status
301
Response time
542 ms
Region consensus
4/4 reachable
24h success rate
50% (1/2 probes)
24h latency
555–555 ms · 555 ms avg
Last successful probe
1s ago

Timing breakdown

DNS lookup
318 ms
TCP connect
55 ms
TLS handshake
113 ms
First byte
56 ms
Total
542 ms

Network

Host
leagueoflegends.com
Port
443
Transport
HTTPS
What this means

League of Legends is reachable from all 4 monitoring regions.

If you still can't connect, the outage is on your side: DNS cache, VPN routing, ISP filtering, or a browser-level block. Try a different network or device to confirm.

What to try next

Check your DNS

Flush your DNS cache: ipconfig /flushdns on Windows, sudo dscacheutil -flushcache on macOS.

Try another network

Switch between Wi-Fi and mobile data, or disable your VPN. If it works there, the issue is on your primary network.

Browser reset

Try an incognito window or a different browser — a bad extension or cached error page can masquerade as downtime.

FAQ

Why is League of Legends down right now?
Outages typically come from CDN/DNS issues, failed deploys, regional routing problems, or DDoS. We can't see League of Legends's internal cause — we only confirm reachability from each monitoring region. If all 4 regions failed, it's a confirmed outage on League of Legends's side. If only some failed, the impact is regional.
Is League of Legends down for everyone or just me?
Look at the per-region grid above. If every region succeeded, the issue is local to your network — flush DNS, switch networks, or disable your VPN. If two or more regions failed, the outage is on League of Legends's side.
How often does isitdown.io re-check League of Legends?
Every 5 minutes via background HTTP probes from US East, US West, Europe, and Asia. You can also re-run on demand by reloading — the verdict above reflects the latest probe.

Related · gaming

Methodology

Probe
We send a GET request to the target URL from each region and time the full response.
Counts as DOWN
Every region fails the request (connect refused, DNS error, timeout, or HTTP 5xx).
Counts as DEGRADED
At least one region succeeds but at least one fails — the outage is partial or regional.
Detail
Per-region results include HTTP status code, response time, and best-effort DNS / connect / TLS / first-byte phase timings when the Node HTTP client exposes them.
Cadence
Every 5 minutes, in parallel across 4 monitoring regions (US East Virginia, US West Oregon, Europe London, Asia Singapore).
Rate-limited targets
If a host returns 429 or consistently drops connections from our IPs, we cap retries at 3 and report the last observed status — we do not flood the target to confirm the outage.
Data source
Direct probes from our monitoring infrastructure. We do not aggregate crowd reports, Twitter mentions, or DownDetector signals — every result on this page is a live network request.
JSON: /check?target=leagueoflegends.com&format=json Share: https://isitdown.io/website/leagueoflegends.com