Serveur Minecraft · ping SLP

NetherGames est-il en ligne ?

Connecting directly to play.nethergames.org on port 25565 using the Minecraft Server List Ping protocol.

HORS LIGNE
NetherGames · play.nethergames.org
Hors ligne — aucune réponse au handshake SLP
TCP · 64 ms
Checked 1s ago single-source feed every 5 min · SLP probe direct probe, not crowd-reported

Détails du serveur

Players
0 / 0
Version
Unknown
Latency
64 ms

Réseau

Host
play.nethergames.org
Port
25565
Transport
TCP
Que signifie ce résultat

NetherGames is unreachable.

This is a confirmed outage. Most users worldwide are affected. Check the provider's status page or socials for an ETA — no client-side fix will help.

Que faire ensuite

Wait it out

Confirmed outages need fixing on the provider's side. Nothing you do locally will change the result.

Check related

Scroll to related services below to see if the outage is provider-wide.

Re-run

Reload this page to re-probe — we check on-demand as well as on the 5-minute cadence.

FAQ

Why won't NetherGames connect?
Minecraft servers go offline for the same reasons any service does — restarts after updates, DDoS, host outages, or expired domains. We connect directly to NetherGames via the SLP handshake; if the TCP socket refuses or times out, the server is unreachable. If our check shows online but you can't connect, verify your client version matches the server's protocol version.
What does the player count actually mean?
It's the live count returned by the server's own SLP response — not an estimate. NetherGames reports 0 of 0 player slots in use right now. Some servers underreport (cracked, BungeeCord, sample-only) which is a server-side choice, not a probe artifact.
How often does isitdown.io re-check NetherGames?
Every 5 minutes from the background monitor. You can also re-probe on demand by reloading this page — the probe runs server-side and the result you see is fresh.

Voir aussi

Méthodologie

Sonde
We open a TCP socket to the server and issue a Minecraft Server List Ping (SLP) handshake, parsing the JSON response for version, MOTD, and player counts.
Compté comme EN PANNE si
The SLP handshake fails (TCP refused, timeout, or malformed response).
Compté comme DÉGRADÉ si
Rarely used for Minecraft — the SLP handshake is binary: either it completes or the server is unreachable.
Détail
Latency measures the full SLP round-trip from TCP connect to handshake response, not raw ICMP ping.
Cadence
Every 5 minutes, in parallel across 4 monitoring regions (US East Virginia, US West Oregon, Europe London, Asia Singapore).
Cibles limitées en débit
If a host returns 429 or consistently drops connections from our IPs, we cap retries at 3 and report the last observed status — we do not flood the target to confirm the outage.
Source des données
Direct probes from our monitoring infrastructure. We do not aggregate crowd reports, Twitter mentions, or DownDetector signals — every result on this page is a live network request.
JSON: /check?target=play.nethergames.org&format=json Share: https://isitdown.io/fr/minecraft/play.nethergames.org