Serveur Minecraft · ping SLP

EarthMC est-il en ligne ?

Connecting directly to play.earthmc.net on port 25565 using the Minecraft Server List Ping protocol.

EN LIGNE
EarthMC · play.earthmc.net
En ligne · 192/700 joueurs · 1.7.2
SLP · 246 ms ping
Checked 1s ago single-source feed every 5 min · SLP probe direct probe, not crowd-reported

Détails du serveur

Players
192 / 700
Version
Velocity 1.7.2-26.1.2
Protocol
-1
MOTD
Early access begins today!
Latency
246 ms

Réseau

Host
play.earthmc.net
Port
25565
Transport
TCP
Que signifie ce résultat

EarthMC is reachable.

If you still can't connect, the outage is on your side: DNS cache, VPN routing, ISP filtering, or a browser-level block. Try a different network or device to confirm.

Que faire ensuite

Check your DNS

Flush your DNS cache: ipconfig /flushdns on Windows, sudo dscacheutil -flushcache on macOS.

Try another network

Switch between Wi-Fi and mobile data, or disable your VPN. If it works there, the issue is on your primary network.

Browser reset

Try an incognito window or a different browser — a bad extension or cached error page can masquerade as downtime.

FAQ

Why won't EarthMC connect?
Minecraft servers go offline for the same reasons any service does — restarts after updates, DDoS, host outages, or expired domains. We connect directly to EarthMC via the SLP handshake; if the TCP socket refuses or times out, the server is unreachable. If our check shows online but you can't connect, verify your client version matches the server's protocol version.
What does the player count actually mean?
It's the live count returned by the server's own SLP response — not an estimate. EarthMC reports 192 of 700 player slots in use right now. Some servers underreport (cracked, BungeeCord, sample-only) which is a server-side choice, not a probe artifact.
How often does isitdown.io re-check EarthMC?
Every 5 minutes from the background monitor. You can also re-probe on demand by reloading this page — the probe runs server-side and the result you see is fresh.

Voir aussi

Méthodologie

Sonde
We open a TCP socket to the server and issue a Minecraft Server List Ping (SLP) handshake, parsing the JSON response for version, MOTD, and player counts.
Compté comme EN PANNE si
The SLP handshake fails (TCP refused, timeout, or malformed response).
Compté comme DÉGRADÉ si
Rarely used for Minecraft — the SLP handshake is binary: either it completes or the server is unreachable.
Détail
Latency measures the full SLP round-trip from TCP connect to handshake response, not raw ICMP ping.
Cadence
Every 5 minutes, in parallel across 4 monitoring regions (US East Virginia, US West Oregon, Europe London, Asia Singapore).
Cibles limitées en débit
If a host returns 429 or consistently drops connections from our IPs, we cap retries at 3 and report the last observed status — we do not flood the target to confirm the outage.
Source des données
Direct probes from our monitoring infrastructure. We do not aggregate crowd reports, Twitter mentions, or DownDetector signals — every result on this page is a live network request.
JSON: /check?target=play.earthmc.net&format=json Share: https://isitdown.io/fr/minecraft/play.earthmc.net