Servidor Minecraft · ping SLP

¿Está en línea CubeCraft?

Connecting directly to play.cubecraft.net on port 25565 using the Minecraft Server List Ping protocol.

EN LÍNEA
CubeCraft · play.cubecraft.net
En línea · 759/5000 jugadores · 1.20
SLP · 21 ms ping
Checked 1s ago single-source feed every 5 min · SLP probe direct probe, not crowd-reported

Detalles del servidor

Players
759 / 5000
Version
§f§f§fWe support: 1.20-1.21
Protocol
340
MOTD
◀ CubeCraft Games [NA] ▶ SPRING EVENT > HUB HUNT & MAPS!
Latency
21 ms

Red

Host
play.cubecraft.net
Port
25565
Transport
TCP
Qué significa

CubeCraft is reachable.

If you still can't connect, the outage is on your side: DNS cache, VPN routing, ISP filtering, or a browser-level block. Try a different network or device to confirm.

Qué hacer ahora

Check your DNS

Flush your DNS cache: ipconfig /flushdns on Windows, sudo dscacheutil -flushcache on macOS.

Try another network

Switch between Wi-Fi and mobile data, or disable your VPN. If it works there, the issue is on your primary network.

Browser reset

Try an incognito window or a different browser — a bad extension or cached error page can masquerade as downtime.

FAQ

Why won't CubeCraft connect?
Minecraft servers go offline for the same reasons any service does — restarts after updates, DDoS, host outages, or expired domains. We connect directly to CubeCraft via the SLP handshake; if the TCP socket refuses or times out, the server is unreachable. If our check shows online but you can't connect, verify your client version matches the server's protocol version.
What does the player count actually mean?
It's the live count returned by the server's own SLP response — not an estimate. CubeCraft reports 759 of 5000 player slots in use right now. Some servers underreport (cracked, BungeeCord, sample-only) which is a server-side choice, not a probe artifact.
How often does isitdown.io re-check CubeCraft?
Every 5 minutes from the background monitor. You can also re-probe on demand by reloading this page — the probe runs server-side and the result you see is fresh.

Relacionados

Metodología

Sonda
We open a TCP socket to the server and issue a Minecraft Server List Ping (SLP) handshake, parsing the JSON response for version, MOTD, and player counts.
Se considera CAÍDO si
The SLP handshake fails (TCP refused, timeout, or malformed response).
Se considera DEGRADADO si
Rarely used for Minecraft — the SLP handshake is binary: either it completes or the server is unreachable.
Detalle
Latency measures the full SLP round-trip from TCP connect to handshake response, not raw ICMP ping.
Cadencia
Every 5 minutes, in parallel across 4 monitoring regions (US East Virginia, US West Oregon, Europe London, Asia Singapore).
Objetivos con límite de tasa
If a host returns 429 or consistently drops connections from our IPs, we cap retries at 3 and report the last observed status — we do not flood the target to confirm the outage.
Fuente de datos
Direct probes from our monitoring infrastructure. We do not aggregate crowd reports, Twitter mentions, or DownDetector signals — every result on this page is a live network request.
JSON: /check?target=play.cubecraft.net&format=json Share: https://isitdown.io/es/minecraft/play.cubecraft.net