Flush your DNS cache: ipconfig /flushdns on Windows, sudo dscacheutil -flushcache on macOS.
Publisher status · statuspage
Discord status
Live incidents and maintenance pulled from the publisher's official status page.
OPERATIONAL
100.00% uptimelast 30 days
30 days agocollecting data · 7/30 daystoday
Checked 16s ago
single-source feed
every 5 min · publisher feed
direct probe, not crowd-reported
Publisher status
- Indicator
- none
- Description
- All Systems Operational
- Source
- https://discordstatus.com
- Adapter
- statuspage
What this means
Discord reports no active incidents on its official status page.
This is the publisher's own classification. If you still can't connect, the issue may be network-local or specific to your region, publisher feeds don't always flag every user-visible problem.
What to try next
Check your DNS
Try another network
Switch between Wi-Fi and mobile data, or disable your VPN. If it works there, the issue is on your primary network.
Browser reset
Try an incognito window or a different browser, a bad extension or cached error page can masquerade as downtime.
Cross-check
Compare with Discord's official status page.
Official status page
discordstatus.com Discord's official status pageFAQ
Why does this page show Discord as up while my game won't connect?
Publisher status pages show the publisher's view, not yours. Discord aggregates many internal signals; user-visible problems (matchmaker queues, regional CDN issues, account auth) sometimes don't trip the public indicator. Check the active incidents list below for narrower scope.
How is this different from a direct probe?
Websites and game servers get hit with a live network request. Publishers don't expose a single check endpoint, so we poll their official status feed (Statuspage, Riot, etc.) every 5 minutes and surface their classification verbatim.
Where does the data come from?
Directly from Discord's own status feed, see https://discordstatus.com. We don't aggregate Twitter or DownDetector signals.
Related
Methodology
- Probe
- We poll the publisher's official status page endpoint (Statuspage.io JSON, Riot's status API, etc.) and read their own incident feed.
- Counts as DOWN
- The publisher reports a major or critical indicator, or the adapter returns a protocol error.
- Counts as DEGRADED
- The publisher reports minor issues or maintenance. Active incidents are listed even when the overall indicator is green.
- Detail
- Publisher checks differ from direct probing: we inherit the publisher's own classification. If Atlassian says "all systems operational" while users can't connect, our check will show up, the signal is theirs, not ours.
- Cadence
- Every 5 minutes, in parallel across 4 independent probe methods (HTTP/1.1 with strict TLS, HTTP/2, a browser User-Agent GET, and a curl-style HEAD) from our edge network. We check probe diversity, not geography — if a site blocks a non-browser User-Agent or only speaks HTTP/1.1, the four cards show it.
- Rate-limited targets
- If a host returns 429 or consistently drops connections from our IPs, we cap retries at 3 and report the last observed status, we do not flood the target to confirm the outage.
- Data source
- Our verdict is based on direct multi-method probes, every result above is a live network request, never a Twitter mention or DownDetector aggregate. User reports, when shown, appear separately below as a supplementary signal and are never used to determine the up/down verdict.